Representation and Coding:

Application to Virtual Reality and MPEG-4

Fred D.Jordan

 

 

1.      Introduction

2.      Representation and Coding of Photo-Realistic Synthetic Data: state-of-the-art

3.      View-dependent scalability applied to texture coding

4.      Practical ways of implementing the view-dependent scalability

5.      View-dependent scalability applied to grid mesh coding

6.      Application and Experimental results

7.      Conclusions

8.      Annex A

9.       Annex B

 

F. Jordan, S. Horbelt and T. Ebrahimi
Streaming of photo-realistic texture mapped on 3D surface
Proc. of the International Conference on Image processing (ICIP'97), Vol. 2, p. 390, October 1997
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S. Horbelt, F. Jordan and T. Ebrahimi
Streaming of photo-realistic texture
The International Workshop on Synthetic-Natural Hybrid Coding and Three-Dimensional (3D) Imaging, pp. 124-127, September 1997

 

F. Jordan, S. Horbelt and T. Ebrahimi
View-dependent texture coding for transmission of virtual environments
Proc. of the 6th International Conference on Image Processing and its applications (IPA'97), Vol. 2, pp. 433-437, July 1997
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